Game Mechanics (CMPT 306.3)

Recent/Current Offerings

Syllabus / Public content Section Term Instructor
CMPT 306 01 September 2016 Jason Bowey (primary instructor)

Description

Will cover aspects of game graphics, physics, sound, input, AI and networking at an introductory level. This course is intended to provide a broad basis in computer game-related fields, serving as the primer and providing context for specialized courses in fourth year.

Prerequisite(s)

CMPT 270. MATH 264 or MATH 266 are recommended.

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